![]() The wizard has powers of both levitation of objects and to conjure a block out of thin air by drawing shapes – handy for a leg-up to get to an out-of-reach platform. Playing as one of three characters – a knight, a sorcerer and a thief – the game is all about solving puzzles in rooms by making use of the characters’ abilities in order to progress to the next challenge. ![]() Trine is a 2.5 platformer which places emphasis on cooperation and team work. Make no mistake, Trine is full of gorgeous design work. ![]() Now the Switch is set to get twice as much Trine as its predecessor. I'll correct that immediately.Us Nintendo fans first became acquainted with the Trine series when it was a Wii U eShop title, and the second game was to follow on the same platform. If there are some mistakes or misunderstandings in my translation, please let me know. If you think that there are other parts in the chapter which are complicated and should also be explained by me please let me know. (you can also look to the solution for the achievement "Whoops!") The room with the checkpoint / blue orb (the 3rd from the beginning), the two iron gates left and right is the first tricky part but not hard.ĭon't enter the room, just stand under the first iron gate, create a box in the middle, go forward to activate the orb, then back to the left side and grab the box. Or you can try to build a bridge with two boxes and one plank. If you use the planks to walk safely over the thorns it's recommendable to use two or three of them on top of each other. With the right timing the plank will hit the enemy after or by getting up.īut you can also try to skip them by running through, but be carefull sometimes they will follow you in the next area if you have to stop there for creating boxes / planks. Create a plank over your head, release it and run to the sight. Try to hit enemys from above or behind, because they can destroy your boxes with their swords when you attack from the front.Īnother possible way is to jump and stand on them so they can't get back up. It's helpfull to know the enemy spawns and the trigger points so you can walk slowly and create boxes before you activate them. If the "game helps" (the big game pad) not disappear from your screen just hit the back button to switch in and out your inventory. In the beginning you automatically start as the magician (Amadeus). You can also use others (which increase Health / Mana or damage protect) but this are the ones which make the most sense imo. Prism of Light (found in Chapter 10 "Shadowthorn Thicket")Ģ5% more health and energy from checkpoints Enchanted Energy Crystal (found in Chapter 5 "Crystal Caverns") Statue of the Eagle (found in Chapter 8 "Throne of the Lost King") Red Masterstone (found in Chapter 11 "Ruins of the Perished") ![]() Victor's Crown (found in Chapter 14 "Iron Forge") Blue Masterstone (found in Chaper 8 "Throne of the Lost King") Wolfgang's Music Box (found in Chapter 13 "Bramblestoke Village") Energy Vial (inventory) (found in Chapter 3 "Wolvercote Catacombs") Health Vial (inventory) (found in Chapter 10 "Shadowthorn Thicket") Gem of Resurrection (found in Chapter 13 "Bramblestoke Village") It can be helpful and recommendable to do this in your second playthrough after you collect all / as much as possible items from the chests / crates collect all the / as much as possible green exp. There are no tricks or short cuts to skip parts of the level. Before you start reading / using this solution you have to know this is more a preparation guide with tipps. ![]()
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